A great MUD help system has certain features that make it easy to use and maintain. Here are 15+ ideas for game implementors.
Resources for creative writers, roleplayers, and gamers of all stripes.
Accessibility in TTRPGs: how Wyrmworks Publishing is making lives better (Accessibility in Gaming, Part 4)
Learn how Dale of Wyrmworks Publishing is improving accessibility in TTRPGs and making tabletop games more inclusive and fun for all.
Gaming and chronic illness: TBQ talks difficulty modes and the importance of patience (Accessibility in Gaming, Part 3)
Writer and roleplayer TBQ talks about her experiences with gaming and chronic illness, including the importance of difficulty modes and patience.
Just what is a MUD, anyway? And what does that mean, multi-user dungeon? Are all of them set in dungeons?
Building a better MUD: creator Niamh talks screen reader-friendly features (Accessibility in Gaming, Part 2)
Niamh, implementor of Alter Epoch, shares her experiences building a better MUD (multi-user dungeon game) for non-sighted players.
Gaming with partial sight: an interview with Aaron, an unstoppable gamer (Accessibility in Gaming, Part 1)
Aaron shares his perspectives on gaming with partial sight and what he looks for in a MUD.
Want to be a better game master? Here are 10 tips for running great interactive stories. Ideal for online events and open sessions.
In this post, I offer 7 great reasons to play a text-based RPG, whether it’s a multi-user dungeon or a chatroom-based game.
Mistakes can undermine the aesthetic of any game. Here are 5 reasons to reward players for reporting game typos.
A free list of character flaws you can use to make your characters more dynamic, relatable, and compelling. Over 150+ options!