
Gaming and chronic illness: TBQ’s take
Writer and roleplayer TBQ talks about her experiences with gaming and chronic illness, including the importance of difficulty modes and patience.
Resources for creative writers, roleplayers, and gamers of all stripes.
Writer and roleplayer TBQ talks about her experiences with gaming and chronic illness, including the importance of difficulty modes and patience.
Just what is a MUD, anyway? And what does that mean, multi-user dungeon? Are all of them set in dungeons?
Niamh, implementor of Alter Epoch, shares her experiences building a better MUD (multi-user dungeon game) for non-sighted players.
Aaron shares his perspectives on gaming with partial sight and what he looks for in a MUD.
Want to be a better game master? Here are 10 tips for running great interactive stories. Ideal for online events and open sessions.
In this post, I offer 7 great reasons to play a text-based RPG, whether it’s a multi-user dungeon or a chatroom-based game.
Mistakes can undermine the aesthetic of any game. Here are 5 reasons to reward players for reporting game typos.