Tag: Storytelling

Tips and advice for storytelling, especially in the context of multiplayer text-based games such as MU*s, play-by-post games, and chatrooms RPGs.

Dank, moss-covered tunnel with a single metal lantern. Foreground text: Text-based adventure games: from Zork to AI Dungeon

Text-based adventure games: from Zork to AI Dungeon

February 15, 2025

Learn about the history and evolution of text-based adventure games, from the classic Zork to the modern AI Dungeon platform.

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The title of the post laid over blue hexagons: "Designing game websites and systems: an interview with Blu and Roadspike."

Blu and Roadspike: on designing game websites and systems

July 24, 2024

Blu and Roadspike, two longtime members of the MUSH community, talk about their past games and lessons learned.

The Shattered MU runic symbol on a textured background.

Shattered MU: beyond monsters and magic

July 2, 2024

Tat, creator of Shattered MU (a post-apoc game), talks about the importance of community and shares her guidelines for game design.

A superhero mask and the title: "Excelsior! A roster-only Marvel superhero MU*"

Excelsior: new stories in a unique Marvel universe

May 4, 2024

Manu (Power) and Lae (Mind) share their experiences running Excelsior: a roster-only MUSH set in a unique Marvel universe.

A visual representation of a network, shaped round like a globe but giving the suggestion of an eye.

The Network: only the finest quality programming

March 25, 2024

Clockwork, mastermind behind The Network MU, shares lessons learned from years of creating and running online roleplaying games.

A player in a virtual environment and the text: Striking a balance: simulation vs. storytelling.

Striking a balance: simulation vs. storytelling in text-based roleplaying games

March 20, 2024

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Guest author Brandon Cross offers advice for MUD developers on how to use storytelling vs. simulation to create a more immersive game.

Two rugged landscapes with a dawning sun between them and the text: "Concordia MU: Write your own destiny."

Concordia MU: Write your own destiny

March 11, 2024

Spes, owner and co-creator of Concordia MU, talks about the many hats she wears and what she sees as her most important role in the game.

Attractive man in a sleek gray suit and the text, "The Gary Sue character type explained."

The Gary Sue character type explained

June 23, 2023

Learn what a Gary Sue character is (with examples) and where the term "Gary Sue" comes from. Plus, get tips for adding depth to your own characters.

Hands typing on a laptop and the text: How to use a character arc roadmap.

How to use a character arc roadmap in RP

July 17, 2022

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What is a character arc roadmap, and how can you use it for roleplaying? Find out in this guide with tips and examples from fellow roleplayer Amika.

A fantasy landscape with waterfalls and the text: Guide to immersive roleplay.

Immersive Roleplay 101: the essential guide

July 9, 2022

Immersive roleplay is any roleplay that allows players to focus fully on their character, the setting, and the story with minimal OOC distractions.

A pixel graphic of a treasure chest and the text: Gaming with partial sight.

Gaming with partial sight: Aaron’s take

April 10, 2022

Aaron shares his perspectives on gaming with partial sight and what he looks for in a MUD.

Two tabletop gamers, one holding open a dice screen that reads How to be a better GM.

How to be a better game master: 10 tips for running great interactive stories

April 3, 2022

Want to be a better game master? Here are 10 tips for running great interactive stories. Ideal for online events and open sessions.

Two hands pressed against a glass pane and the text: List of character flaws.

List of character flaws (150+) with examples for writers and roleplayers

March 18, 2022

A list of character flaws you can use to make your characters more dynamic, relatable, and compelling. Over 150+ options, plus examples for writers and roleplayers.

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