
LociTerm MUD client and the legacy of The Last Outpost
June 8, 2025
Discover how RahjIII built LociTerm - an accessible, browser-based MUD client - to keep The Last Outpost and other games playable on any device.
ReadAccessibility tips and advice for game creators, informed by interviews with non-sighted players and quotes from members of the VI community.
June 8, 2025
Discover how RahjIII built LociTerm - an accessible, browser-based MUD client - to keep The Last Outpost and other games playable on any device.
ReadMay 22, 2025
Discover how Hades_Kane and Grieffels built a worldmap system that lets you quickly make areas from PNG files. Includes screen reader support, in-game editing, and more.
March 16, 2025
To celebrate Writing Games' third anniversary, I present compelling insights and key takeaways from all the year 1 interviews in a single post!
May 19, 2024
Faraday talks about why she created AresMUSH, as well as some of the core tenets that went into its development.
May 16, 2024
It's MU* Accessibility Week! Whether you're a staffer or player, there are ways to get involved and make a difference. Here are a few ideas to get you started.
April 13, 2024
Learn about Evennia, the Python MU* creation system, from Griatch, the developer who's been working on the project for more than a decade.
March 21, 2024
It's Helpfile Spring Cleaning Week! Here are 10 ways that staff and players can get together to improve their favorite games.
November 3, 2023
Khufu shares his experiences building a screen reader-friendly map for his long-running map-based game: EmpireMUD.
August 26, 2023
What are MUD soundpacks and how do they enhance the experience for players? Find out in this beginner's guide.
May 7, 2023
Vadi, creator of the popular open-source MUD client Mudlet, talks about the latest accessibility updates and where Mudlet is headed next.
April 3, 2023
Learn how to create a Builder's Style Guide for your multi-user dungeon (MUD), including what should go in it and where it should live.
January 8, 2023
Learn how to calculate and track player retention in your multi-user (MU*) game, plus 15+ tips for getting players to return.
October 23, 2022
Learn about Alter Aeon MUD from Shadowfax, a senior staff member - including how the game got started, tips for other game creators, and more!
August 13, 2022
An introduction to the 5 basic MUD styles, including what you can expect and how to find a suitable game.
July 25, 2022
What does it take to successfully market your text-based game for free? Find out in this post, which includes accessibility tips and more.